Welcome to the Legend of the Pockets - an interactive adventure. You will see that there are a lot of dead endings. When you encounter one, feel free to go back to the beginning and explore as many other story lines as you like.
You will also notice that each slide has an alpha-numeric code at the end of it, for example: CC8, RD4, CV7 or WC3. We ask that if you have specific feedback or suggestions, that you quote this code from the BOTTOM of the slide in question. We are very interested in your creative input and comments about story line, characters, etc and less concerned about editing at this point, so please be gentle regarding any typos you encounter.
It's the fifth of September, 2019 - the first day of school. You're walking to your new school when it starts to rain. If you hadn't had to maneuver two backpacks stuffed with new school supplies, you would've remembered your jacket.
You pass by a construction site and notice something shiny amidst the construction debris. Walking up to it, you realize it's a
[[>WC1 metal button, attached to a black, woolen coat]]
[[>CV1 shiny zipper, attached to a bright yellow construction vest]]
[[>RD1 softly glowing nose of a Rudolph the Red Nosed Reindeer costume]]
[[>CC1 a brand-new, glow-in-the dark toonie to commemorate Canada 150.]]
This is this slide's alpha-numeric code: LOP1
You pick it up and wonder briefly about who would leave a perfectly good woolen coat lying on the ground, neatly folded, just waiting to be picked up and put on. You pick it up and put it on. Immediately, you feel warmer and somehow, smarter.
[[>WC2 You continue on to school, feeling cozy and stylish.]]
[[>WC3 You are kind of freaked out with the weight of ideas and knowledge swirling around in your extremely small brain and you fight to get the coat off as quickly as you can. You drop it to the ground, not noticing that your designer light-black highlighter fell to the ground at the same time. You run towards school as fast your little penguin legs will take you.]]
[[>WC4 The coat feels wonderful and you immediately are concerned about whoever may have left it here and how they are faring without it. You take it off and look for a name or number so you can return it to it's proper owner.]]
WC1[[>CV3 You're curious and you bend down to take a closer look.]]
[[>CV2 You think, that's weird - it must be molting season for construction workers.]]
CV1[[>RD2 You pick up the costume and, realizing it's just your size, you slip it on, readjust your backpacks and continue on to school warm, dry and fashionable.]]
[[>RD3 Leave the costume and continue on to school, thoroughly soaked by the time you arrive. As you walk away you experience a sense of something missing, like you forgot to close the garage door or turn off the oven... or that you were supposed to do something very important and you completely forgot.]]
[[>RD4 You pick up the costume and, realizing it's far too big for you, you fashion it into an umbrella to keep the rain off of you.]]
RD1Your new teacher is not impressed, and expresses her wrath by tugging on your antlers. This begins a year-long struggle that marks your deterioration in life.
A couple months later, while collecting your laundry, you come across the costume again. It feels heavier than it should, seemingly holding more than just your traumatic memory of your first day of school. You realize the costume has a large butt pocket you hadn't noticed before. You reach your hand in, hoping the weight is that glow-in-the-dark, commemorative Canada 150 toonie you'd lost. Instead, you feel a hand grasping yours and pulling. Stunned, you allow yourself to be pulled in and in a split second you find yourself in a poorly lit, underground parking garage. As you do a double take, you are aware of a gravelly voice muttering, 'damn, wrong pocket' and get pushed back through, just like that.
The experience leaves you questioning your existence for the next six months. Fortunately, your confusion ends abruptly on a camping trip when you suffer a fatal gun-shot inflicted by a hunter during duck season who mistakes you for a mallard.
RD2As you walked across the schoolyard you had seen that one annoying kid bragging about his new commemorative toonie, waving it around and practically flinging it across the playground like a frisbee. Of course everyone was oh so impressed. Regardless of his childish behaviour, it had been obvious the teachers were also impressed and treated him differently as a result.
[[>CC2 It sure would be great to start the new school year in the good books with the teacher. You bend down to pick it up and and it slowly starts to glow in your hand.]]
[[>CC3 You absolutely do not want to be "that kid" and you keep walking.]]
[[>CC4 Something this valuable might be worthy of a reward if returned back to its rightful owner. You pick it up with the best of intentions.]]
Impress the teachers
It keeps on glowing brighter and brighter.
[[>CC5 It freaks you out and you have a vision of it exploding in you hand. You quickly drop the coin and bolt.]]
[[>CC7 You feel it getting warmer and you realize how cold your hands were. You continue on the way to school, switching it from your left to your right hand and enjoying the feeling that you have something special, akin to superhuman powers.]]
[[>CC8 You remember that kid talking about it's crazy boomerang-like features. You give it a gentle toss, frisbee-like and see what happens.]]
CC2Under construction. Let us know what you think should happen next.
CC3The rest of your trip to school is uneventfully boring. When you arrive, you subtly show the coin to Melvin, the kid from last year with the identical coin. He pulls his out to compare and you cross him off your mental list of potential owners. As you walk away, you already hear him starting to show off his coin to a group of new kindergarten kids.
Over the rest of the day, you manage to approach most of the kids in the school to identify the owner with no success. You realize how small the group of coin nerds at your school is as you are continually redirected to the same three people with identical tape on their glasses.
You realize this is fruitless. So you...
[[>CC18 go home and begin to write a Kijiji ad to see what you can get for it.]]
[[>CC19 go home and begin to write a Craig's List ad to see what you can get for it.]]
[[>CC20 stop by the construction site where you found it and return it to its rightful place. As you are walking away, you hear a noise and instinctively dive behind a nearby bush. You peer through the branches to observe a familiar looking kid maneuvering two backpacks bend down to pick something up.]]
You make it about 20 metres before you feel the shock wave and you hit the ground. As you are falling into the blackness of unconsciousness, you have the strange impression that 20 kindergarten kids are looking down at you. The world goes black.
CC5When you arrive at school, you meet up with your old friends from last year. Everyone is bragging about their cool summer trips and adventures, but you're the only one with one of the very rare Canada 150 glow in the dark, commemorative coins. You collect a circle of admirers wanting to get a look. Someone reaches to touch the coin in your hand, brushes your arm and jumps back exclaiming your arm is as cold as ice. In response, you....
[[>CC9 Laugh maniacally and reach out to the closest person to you. They instantly freeze with a look of shock on their face as a block of ice forms around them. Realizing your power, you try it again, but everyone is already moving away as quickly as they can and chaos ensues.]]
[[>CC10 Push them aside and they instantly freeze, clearly unable to move. Threatened, the others begin to push you back. You stumble and fall, breaking your impact with your hands.]]
CC7Under construction. Let us know what you think should happen next.
CC8CC 1. Ice person
In the crush, you manage to create another dozen ice blocks before the playground is empty. You hear a strange noise in the distance, gaining in volume. Oddly, it sounds like a small herd of disorganized frogs - high-pitched and discordant ribbits. In a moment, you are surrounded by dozens of kindergarten kids, falling out of the sky unheroically, many trying to pull off super-hero style landings, but failing miserably. You're faintly impressed by how quickly they pick themselves up again as if nothing embarrassing happened and continue to charge forward, ribbiting insanely. As suddenly as it started, the noise is instantly gone, all of the children instinctively turning towards a new arrival. You're not sure if it is an actual giant frog, or the famous frogman, but you're leaning towards the latter. As you are debating this in your head, through a series of complicated gestures, he commands the kids to surround you, slowly moving closer and closer. You calmly reach out to them one by one and watch them turn into kid-sized blocks of ice. It takes you a moment to realize that they are intentionally piling themselves up to form an igloo around you and that you will quickly be trapped in a ice house of the frozen faces of brave children who have given their lives to protect the world from your frozen evilness. Your realization comes too late. You are now left with only one gap in the dome of ice and it is blocked by the mighty frogman. You dive low, intending to freeze him. The ice starts to form at his feet, but somehow, he is able to resist your powers and the ice only makes it as high as his waist as his feet are stuck to the ground. You need to get past him, and reach to pull off his mask to distract him. As you do, he reaches for the still glowing coin in your hand, but not before the mask is in your hand and you see his face.
[[>CC11 You feel like you're looking in a mirror as you recognize yourself.]]
[[>CC13 He has a well-groomed ginger beard and ginger hair.]]
CC9cold and evil
As your hands contact the ground, you experience a lurching feeling and hear numerous thudding noises as those around you also hit the ground. Confused, people are looking around, and accusing each other of shoving them. The situation quickly turns into a school-yard brawl. A sense of cold clarity and deja vu washes over you and a random memory of your tropical beach resort from last winter pops into your head. As you take a moment to enjoy the imagined sunshine, you absent-mindedly start tossing the coin into the air and catching it. You imagine you feel the warmth of the sun and hear the water birds. You open your eyes and find yourself back on that beach in Cuba.
[[>CC12 You remember the great little ice cream shack down the beach and start walking in that direction.]]
[[>CC17 You are overcome with terror and start screaming, not understanding how you got here and with no idea how you are going to get back to school before the bell rings.]]
You suddenly feel disoriented and claustrophobic, as you slowly lose consciousness, you are vaguely aware of the triumphant voices of the kids as they are released from the melting blocks of ice.
You have a sudden feeling of deja vu that you can't place and you feel disoriented. You look down and realize he has the coin. The world goes black as you lose consciousness.
CC13Your mouth begins to water as you see the ice cream stand and you start running, only to come to a sudden stop as if you have hit an invisible barrier. You ungraciously hit the ground. As you look up, dazed, you hear soft laughter and see a man of medium height with ginger hair and a well-groomed ginger beard standing over you, looking amused. Weirdly, his intense green eyes match his custom, designer Converse shoes. He's wearing a dark black coat with lots of pockets that looks vaguely familiar.
[[CC15 While screaming in terror you are also consumed by a sense of deja vu.-->>CC17 You are overcome with terror and start screaming, not understanding how you got here and with no idea how you are going to get back to school before the bell rings.]]
[[>CC16 You lash out with your feet, feeling threatened and kick him as hard as you can in the shins. ]]
CC12 Holding it up, you notice it's the perfect size to fit over both you and your two back packs. As long as you don't zip it up. You slip it on.
You walk to school nice and dry and notice how all the cars swerve to avoid hitting you.
[[>CV4 You feel safe.]]
[[>CV5 With all the cars swerving around you, the streets are chaotic and you worry for the group of pre Ks splashing in the puddles on the edge of the playground.]]
CV3Under construction. Let us know what you think should happen next.
CV2CV4: This feeling of safety clings to you even as you remove the vest to unpack your backpacks and unload all of your stuff into your new locker. As you are finish getting all of your school supplies put away, all positioned at careful right angles to each other with nothing out of place by more than a half a millimeter, you realize that you don’t have anywhere to put the vest.
You consider selling it to the crosswalk guards for a generous profit, but somehow that seems wrong - everyone knows they get in that gig to exercise their need to boss people around and you just can’t contribute to that sort of thing. Instead you put the vest back on. Oddly, it fits perfectly and the day-glo orange even complements your first day of school outfit. You zip it up and are once again enveloped in a sense of safety - like you could take on the world and are assured to win. You walk into your new classroom and make your way to your desk. On the way you:
[[>CV6 cleverly side step the thrust out foot of the class bully.]]
[[>CV7 notice the other kids checking you out and shielding their eyes from the glow of your vest.]]
[[>CV8 apparently startle the class lab rat and as you walk by it jumps on its squeaky rat wheel and begins to run in place.]]
Under construction. Let us know what you think should happen next.
CV5Under construction. Let us know what you think should happen next.
You are shocked to receive a mighty slap across the face. Stunned, you stop screaming and with a graceful pirouette-like spin, judo kick the man standing in front of you in the face. You miss him completely and fall flat on your back, winded. He responds sarcastically in a soft, mystical voice, (italics)"You have more power than I thought, clearly you've been trained."
[[>CC22 Once again you find yourself screaming in terror, and running in circles.]]
[[>CC21 Feeling completely defeated, you lie back and wait for the end, making sand angels to distract yourself.]]
CC17Under construction. Let us know what you think should happen next.
WC2Under construction. Let us know what you think should happen next.
WC3The tag on the back of the coat is somehow far more worn than the coat itself. It reads "Made in the United Territories of Pangea".
[[>WC5 Underneath that, handwritten letters: "If found, reward offered for return. Please call P. Master at 6@7(34+3.14).]]
[[>WC6 There are no other tags or information that you can find. You look through the pockets and discover a slightly bent business card for Tad Amphibious, CEO of McPatrick's Restaurant. The logo is a yellow, stylized P that looks vaguely familiar. The address is not far from your school and you are reminded of how hungry the first day of a new school year leaves you. You plan to go over at the end of the day to return the coat. Maybe you'll be rewarded with some free coupons for fries.]]
[[WC7 You put the coat back on to more easily go through the pockets. In one of the large outer pockets, you find an old-fashioned phone hand-set. As you pull it out, you realize the cord is still attached. You continue to pull as the cord piles up on the ground in front of you. After a few minutes of this, you hear giggles and look up to see you are surrounded by twenty awed kindergarteners. The one closest to you, Tad Jr, holds out his hand for the phone and you hand it to him. He takes it and sets off at a run, circling you and the other kids, the cord continuing to come out of the pocket of the coat. You suddenly realize you are surrounded by the enemy and have nowhere to go.]]
WC4Under construction. Let us know what you think should happen next.
WC5Under construction. Let us know what you think should happen next.
WC6As Tad Jr circles you, he seems to blur and grow larger. At the same time, the kindergarteners are being crowded closer and closer to you by the tightening phone cord. You are overwhelmed with a sense of dread. You begin to hyperventilate and have to consciously take deep breaths with your eyes closed. When you open them a few seconds later, you realize...
[[>WC8 Tad Jr is now looking down at you with an expression of pure evil from his newly acquired 20-foot height. You register that he is raising his foot with the intention of bringing it down on top of you. At the same time, you feel small sticky hands climbing up your legs, and into your coat. You realize that you are also growing, seemingly using the children as building material to become a similiar-sized giant to your opponent.]]
[[>WC9 you will have to take charge and work with what you have. You begin shouting "Left, Right, Left, Right and so on" Although there appears to be a lot of confusion between left and right, you are still effectively moving as a group, propelled by the sugar-fueled enthusiasm and energy of the kindergarteners. The kids suddenly notice, as one, the golden arches of a McPatricks restaurant and you find yourself speeding up in that direction, at a pace that Tad Jr is unable to match.]]
[[>WC10 you will need to enlist support from the kindergarteners that are flailing wildly. "I'll give every kid who works with me a dime for your loyalty." One mouthy kid responds with "everyone knows pennies are bigger and better and rare - I want pennies!" The other kids immediateley start chanting "Pennies, Pennies, Pennies..." You sigh heavily and agree to their demands.]]
WC7Your first day of school is pretty dull. Your new teacher tells you where all your classes are, but you immediately forget. You decide this is going to be the year that you just play it safe and follow the crowd. When you overhear some commotion about a kid showing up for school in a reindeer costume, you make your way to the other side of the room.
At lunchtime, it takes you an extra 10 minutes to get to the counter because you have to work your way around the dozen or so kindergarten kids encased in large ice cubes and the fire fighters working to free them and as a result all of the mac and cheese is sold out.
[[<RD9 You choose the special 'slop of the day' and decide outside to see how many kindergarten kids make it out alive, carefully avoiding involvement.]]
[[>RD10 You decide to stick with the lunch your mom lovingly packed for you: leftover birthday casserole brought back from your camping trip two weeks ago.]]
[[>RD11 You leave the cafeteria in frustration and decide to look for lunch options behind the school. You are about to resort to grazing on the grass when a tall kindergarten-repeater offers you some of their dried mushrooms. You gratefully accept and the two of you hang out and finish the baggie full of them.]]
RD3Under construction. Let us know what you think should happen next.
CC18Under construction. Let us know what you think should happen next.
CC19You go home, move out of the house, attempt to get a job, fail miserably, starve to death, get resurrected, starve to death again, and find yourself in hell, spending the rest of your infinite days watching Game of Thrones reruns, always missing the new episodes.
CC20As your umbrella gets wet, you are aware of a very strong 'wet cow' aroma and realize that the reindeer costume is actually genuine reindeer fur. You carefully adjust the built-in highly adjustable stick fan that you designed yourself in order to blow the offending smell away from you.
[[>RD6 As you are tweaking the built-in speedometer on the umbrella, you realize that your construction project took longer than you had intended. The rain has stopped, school is over for the year and you are really hungry. It turns out rocks and sticks are not edible and you wander over to the nearby McPatricks fast food restaurant to beg for fries.]]
[[>RD7 When the rain stops, you take a moment to stop and pull the WATCH MODE lever on the umbrella's kick-pedal and watch it fold into itself and transform into your own design of a smart watch. You make a mental note to adjust the placement so that it doesn't end up around your neck next time. As you look up, you notice a tall, dark-haired CEO type looking at you.]]
[[>RD8 As you continue to make your way to school, the rain stops. You hit the button to initiate the compacting process to convert the umbrella into a convenient swiss army knife. You are surprised to see it continue to get smaller and smaller and disappear. You wonder if you over-tightened the springs as you look around for where it might be. After a few minutes, you give up looking for it, even though the 'wet cow' smell is now stronger than ever. You run off to school using the power of your back legs for extra speed.]]
RD5Under construction. Let us know what you think should happen next.
As you are approaching the parking lot, you see a smallish grade one kid sitting on the ground crying with a scraped knee. As you lean down to his level to talk to him, you are aware of a crawly feeling, like small animals scampering over your body. A black hood comes down over your head and a lollipop is shoved into your mouth. You register that it’s raspberry flavour with an odd medicinal aftertaste.
[[>RD16 You pass out.]]
[[>RD17 You start screaming hysterically.]]
[[>RD18 You continue to suck on it, feeling yourself getting sleepy.]]
RD6Under construction. Let us know what you think should happen next.
Under construction. Let us know what you think should happen next.
RD8Under construction. Let us know what you think should happen next.
RD9You ignore the odd taste of the food, instead focusing on how nice it was for you mom to scrape this into an old take-out box for you. Suddenly you feel sick, not sure if it was something you ate or the strong 'wet-cow' smell that is now filling the room. You wander outside for air and collapse in front of one of the fire fighters still working to rescue the frozen kinder-cubes.
[[>RD12 You wake up in the hospital three days later. After another week of convalescing at home you start to plan your return to school. As you are walking out the door on your way to school, you are interrupted by the flash news report of your entire school blowing up, with some strange reference to a glow in the dark Canada 150 commemorative toonie.]]
[[>RD13 You wake up later that afternoon, in a puddle. The school yard is empty. You return to your class to have 5 minutes to complete a three hour exam. You fail miserably.]]
RD10Forty years later, from your cell in high-security prison, you contemplate your drug-addicted life and you realize that the 'slop of the day' may have been a better choice.
You walk home sad and alone. You spend the rest of your life watching badly-recorded tv shows on Me-Tube, never being able to afford a cable box or streaming tv.
RD13You arrive in record time, to see debris and flying objects still shooting out of the rubble. Something shiny catches your eye, you have a moment of deja vu as you rush towards it. At the same time, you are distracted by a single scream puncturing the air around you.
[[>RD14 You rush towards the sound, running deeper into the debris field. You come across Timmy, the kid with the reindeer-costume from the first day of school. He's lying on the ground and is clearly in shock. He has no idea what just happened.]]
[[>RD15 You look around for emergency personnel, thinking you should go help whoever is hurt, but your eyes are caught by the shiny object again. You are compelled to bend over to check it out further. At that moment your world is rocked by the shock of another explosion and a sharp pain in your upper body as the shiny object, a glow in the dark, commemorative Canada 150 toonie collides with your chest and sticks.]]
RD12Under construction. Let us know what you think should happen next.
RD14You look down and are amazed to see that it has burned its way through your clothing and appears to be attached to your chest. You’re pretty freaked out. As a result of the second explosion, another surge of emergency personnel rushes by. You catch a glimpse of a dark brown woolen coat and feel yourself being effortlessly picked up and find yourself in the back of a cube van. Still stunned, the door closes and the van drives away with you inside. You fumble around in the dark, trying to open the door, but you fail. As you feel around on the floor of the van, your hand encounters. . .
[[>RD32 A large, old fashioned key that seems to emanate coldness.]]
[[>RD33 A half-eaten hamburger. You recognize the unmistakable smell of McPatrick's secret sauce. Still hungry, you eat it.]]
[[>RD34 Fabric. As you feel around it you realize it’s a suit jacket. You are pretty chilly, so you put it on.]]
RD15Under construction. Let us know what you think should happen next.
WC8Under construction. Let us know what you think should happen next.
WC9Under construction. Let us know what you think should happen next.
WC10Under construction. Let us know what you think should happen next.
CC20Under construction. Let us know what you think should happen next.
CC21Double-click this passage to edit it.
You wake up surrounded by bright colours and large plastic slides. You are tied to a small, child-sized chair in the play area of the McPactricks. Trying to gather your thoughts, you pretend you are still unconscious and survey the room out of the corner of your eye. You notice
[[>RD19 Ten rather serious and buff-looking grade one kids gathered around a slightly taller kid, clearly serving bodyguard duty.]]
[[>RD20 About 35 messy looking grade one kids thoroughly enjoying the wonders of the McPatricks play area. As you continue to feign unconsciousness, a bell goes off and you hear a youngish deep voice shouting“PLAY BREAK OVER!”. Like robots, the kids fall into a military style marching formation.]]
[[>RD21 As much as you try, all you can do is catch a glimpse of a reflection on the window in front of you of a dark looking silhouette of what may be the legendary frogman.]]
RD16The lollipop projectiles out of your mouth and through a hole in the hood. You hear an equally hysterical scream of “my eye!” and hear a thud.
[[>RD24 Your hysterical flailing knocks the hood off of your head.]]
[[>RD25 You hear footsteps rushing towards you.]]
[[>RD26 You hear footsteps rushing away from you and sirens in the distance.]]
RD17Double-click this passage to edit it.One of bodyguards notices your change in breathing and subtly alerts the boss with a double-wink stare tactic. You are properly intimidated and try to shrink back into your chair.
[[>RD22 You find yourself getting smaller and believe you are literally becoming one with the chair itself. As you activate your newly acquired Chairman Superhero PowersTM, you explode into action.]]
[[RD23 Hunger has made you light-headed and you're not quite sure of reality. ]]
RD19Double-click this passage to edit it.Double-click this passage to edit it.For a second it almost works. For 3.8 seconds you’re sure you see the threatening group cower. And then you realize you’re still tied to the chair and everyone is looking at you oddly. After a moment of waiting to see what you’ll do next, one of them manhandles you over their shoulder and attempts to carry you out of the building. Being have your size, he fails. He calls in backup and you quickly find yourself in the back of a military-like vehicle, traveling quickly over rough roads. You are grateful for the tiny chair still tied to your butt. And for the highly advanced lower-calf support built into this tiny, plastic toddler chair. After what seems like days of travel, you are delivered to an military-like installation where you are brainwashed and initiated into the Junior McPatricks cult. After six months, you are returned back to the restaurant a block from your house. You live the rest your days working in the kitchen straightening fries into their packets. Over the years, you think you recognize a motherly looking woman, coming in to the restaurant from time to time. She calls you by a name that you don't remember. You shake it off and get back to work.
RD22Double-click this passage to edit it.Double-click this passage to edit it.Double-click this passage to edit it.Within seconds you are on the ground, hogtied with four pairs of handcuffs, hanging from the McPatricks sign. You hear a voice close to your head muttering “they never think to look up”
[[>RD27 You start to scream hysterically… again]]
[[>RD28 Unable to properly flail wildly, you wiggle your hands and feet as best you can, trying to look dangerous.]]
[[>RD29 You let your body go limp and play dead.]]
RD26Double-click this passage to edit it.Double-click this passage to edit it.The voice beside your head asks if you’re ok. The hood is removed from your head and you feel a slightly slimy and damp webbed hand roughly slapping your face, trying to wake you up.
[[>RD30 You continue to play dead.]]
[[>RD31 You scream “STOP THAT!” and violently head-butt what appears to be a human-sized frog.]]
RD29The slapping continues with increasing violence. Beyond the severe pain, you register gushes of blood pouring out of your nose and mouth as you finally blackout. The following week your family reads the news article reporting the discovery of your body, horrendously beaten by the once mighty, now discredited super hero Frogman.
RD30He screams as he loses his grip on the sign beside you. High scream suddenly stops with a violent WOOMF!.You peer down to see a green body sprawled on the ground. A green liquid is pooling around the mangled body. Police are surrounding the bottom of the sign and 6 long-range sniper rifles are pointing at your head. A seventh cop, clearly in charge, is standing a little further away juggling his gun with a burger and fries. He yells around a mouthful of burger for them to bring you down.
Over the next three months you are given a death-sentence. Sadly, you are refused a trial because of your obvious connections with the well-known Bandana Faction, a group of highly-trained and ruthless band of 6-year-olds responsible for 12 recent political assassinations and known for brainwashing their captives, turning them into deadly and expendable assassins. In the end you are strapped into the electric chair, still hog-tied and hungry for a McPatricks Glad Meal.
RD31Double-click this passage to edit it.Double-click this passage to edit it.You feel like the temperature is dropping as your teeth start to chatter. You put your hands in the pockets.They are oddly really deep, almost like you’re reaching into another reality. You feel something…
CV7You sit down in the prime desk at the back of the room as the teacher starts handing out her annual “Get to know you test.” You pull out your favourite new light black designer sharpie to complete the answers.
[[>CV10 What is your name: ]]
CV8(set: $name to (prompt: "Your name, please:", "John Smith"))
[[>CV12 dogs/cats/cows->>CV15 Question three]]
[[>CV13 Peanuts, hazelnuts, walnuts, almonds, cashews, items resembling nuts & people that are clearly nuts and all nuts in general->>CV15 Question three]]
[[>CV14 Pollen and grass->>CV15 Question three]]
CV11As you start on question three, you are aware of the squeaky rat wheel getting louder.
[[>CV16 Do you have any siblings?->>CV20 Question Four]]
[[>CV17 Yes, Brothers->>CV20 Question Four]]
[[>CV18 Yes, Sisters->>CV20 Question Four]]
[[>CV19 No. Only child->>CV20 Question Four]]
If yes, how many?
[[>CV26 1-5->>CV21 Question five]]
[[>CV27 6-10->>CV21 Question five]]
[[>CV28 11-34->>CV21 Question five]]
[[>CV29 Still none->>CV21 Question five]]
Do you have any pets?
[[>CV25 Yes, snakes->>CV24 Question six B]]
[[>CV30 Yes, ducks->>CV24 Question six B]]
[[>CV31 Not any more.->>CV22 Question six A]]
CV21The noise of the rat wheel is reminding you of your long lost, sadly missed and very rare Arctic IguanaHamster named Stanley. You feel the tears welling up in your eyes
How many pets do you have?
[[>CV32 1-2->>CV23 Question seven]]
[[>CV33 3-4->>CV23 Question seven]]
[[>CV34 A whole flock->>CV23 Question seven]]
[[>CV35 12 of them, but not any more.->>CV23 Question seven]]
CV22Several kids sitting close to the rat cage are now inching away from it. The wheel seems brighter than usual and is slightly blurred.
What did you do this past summer?
[[>Go to Cuba via commemorative coin transport->>CV40 Question eight]]
[[>Travel to another dimension via the pocket of a woolen coat->>CV40 Question eight]]
[[>Create a perfect swiss army style Reindeer Costume umbrella with a built in 6-speed stick fan and speedometer->>CV40 Question eight]]
[[>Sat on the couch all summer moving not more than 2mm in any direction->>CV40 Question eight]]
How many pets do you have?
[[>CV36 1-2->>CV23 Question seven]]
[[>CV37 3-4->>CV23 Question seven]]
[[>CV38 A whole flock->>CV23 Question seven]]
[[>CV39 12 of them, but not any more.->>CV23 Question seven]]
What’s your most favourite thing about school?
[[>Escaping the increasingly suffocating hugs of your pet snakes->>CV41 question nine]]
[[>Homework->>CV41 question nine]]
[[>Opportunities for bodyguard positions with the local kinder mafia->>CV41 question nine]]
How do you respond to black holes appearing suddenly in the classroom?
[[>Just another day at school. Sit quietly in your desk until dismissed by your teacher.->>CV43]]
[[>Panic and scream hysterically->>CV43]]
[[>Collect on all of the insurance policies you wisely purchased the week before in case of such occurrences->>CV43]]
You are interrupted by a sudden loud noise from the rat cage. The rat wheel has just shot into the air, landing on the floor and continuing to roll in circles while the rat still runs inside. You lift up your feet and continue on with the test.
What is your least favourite thing about school?
[[>Homework->>CV42 question ten]]
[[>Get to know you tests on the first day->>CV42 question ten]]
[[>Avoiding black holes created by renegade lab rat wheels in science class->>CV42 question ten]]
You turn to the last question of the test when the rat wheel exceeds terminal velocity, resulting in the creation of dozens of black holes erupting throughout the classroom. You:
[[Deal with like it is just another day at school and sit quietly in your desk until dismissed by your teacher.]]
[[Panic and scream hysterically]]
[[Sneak quietly out of the room and on your way home, stop at your broker's office in order to collect on all of the insurance policies you wisely purchased the week before in case of such occurrences]]
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